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- #Deathtrap dungeon the golden room how to
- #Deathtrap dungeon the golden room trial
- #Deathtrap dungeon the golden room license
- #Deathtrap dungeon the golden room series
The Warlock of Firetop Mountain alone sold over 2 million copies.
#Deathtrap dungeon the golden room series
The Fighting Fantasy™ series has 59 titles to date and has sold over 15 million copies worldwide and has been translated into over 20 languages. This revolutionary new idea, part book part game, gave the reader a unique experience - a fantasy adventure where you are the hero. Introduction Deathtrap Dungeon was the sixth book of the Fighting Fantasy™ series and was originally released in 1984.
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#Deathtrap dungeon the golden room trial
All place names, character names, monster names, art work, cartography, trade marks, trade dress and other elements as defined in section 1(e) of the OGL are to be considered Product Identity, this includes but is not limited to: Fighting Fantasy, Myriador, Deathtrap Dungeon, Trial of Champions, Titan, Allansia, Chiang Mai, Fang, River Kok, Anvil, Gilford, Dekion Strom, Ellion G'aarak, Rhana Quinn, Sarian Jax, Trialmaster, Baron Sukumvit, Horath, Lian, Throm, Torgrim, Igbut, Chien-tai, Blood Beast, Mirror demon, Pit Fiend, Rock Grub, Syranix Fungus, Titan Cavetroll, Titan Hilltroll, Titan Troglodytes, Winged Guardians Printed in Canada Everything in the following sections, apart from Product Identity listed below (as defined by the OGL) is also to be considered OGC: Luck, Appendix 1 New Monsters and Appendix 2 New Magic. All game mechanics and statistics derived from Open Game Content (OGC, as defined by the OGL) and the System Reference Documents are to be considered OGC.
#Deathtrap dungeon the golden room license
A copy of this License can be found at The d20 conversion of Deathtrap Dungeon is presented under v1.0a of the Open Game License (OGL) and as required a copy of the OGL can be found at the rear of this publication. 'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used according to the terms of the d20 System License version 4.0. Dungeons & Dragons® and Wizards of the Coast® are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used with permission.
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'Fighting Fantasy' and the Fighting Fantasy logo are trademarks of Steve Jackson and Ian Livingstone and are used with permission. 'Myriador' and the Myriador logo are trademarks of Myriador Ltd. Legal notice The d20 conversion of Deathtrap Dungeon is © 2003 Myriador Ltd, all rights reserved. New Ability Score Standard Point Buy Method Using Luck Luck Difficulty Class Minimum Luck Score Saving Throws & Luck Skills & Luck Opposed Skill Checks & Luck Checks Without Rolls & Luck Combat & Luck Using Luck to hit an opponent Using Luck to increase the damage dealt Using Luck to reduce the damage takenįor the DM For the Characters The DungeonĪppendix 1 - New Monsters Appendix 2 - New Magic Appendix 3 - Campaign Play Appendix 4 - Characters
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#Deathtrap dungeon the golden room how to
Scenario Awards Monsters and LuckĪdventure Summary Preparation Quick Play Campaign Integration How to use this Book Using Maps & Miniatures Luck and Magic Luck and Turn / Rebuke Undead Stand alone Luck Checks Opposed Luck Checks Optional Luck rule Restoring Luck Normal regeneration of ability points Magical means - spells and potions Discretionary Awards by the DM. Deathtrap Dungeon Based on the Fighting Fantasy™ book by Ian LivingstoneĬredits Author: Jamie Wallis Editor: Sean Borthwick Producer: Mike Dymond Art Director: Martin McKenna Cover Illustration: Mel Grant (represented by Artist Partners) Internal Illustrations: Iain McCaig and Tony Hough Additional Illustrations: Martin McKenna and Janine Johnston Graphic Design: Martin McKenna Cartography: Martin McKenna and Jamie Wallis Typography: Jamie Wallis Project Manager: Geoff Oades Finance Planning: Nigel Dixon Lead Playtester: Tim Birkbeck Playtesters: Kirk Rockely, Chris Gooch, Karen McDonald, Mike Wilson, Conrad Blake, Martin Bradley FF Consultant: David Holt